If you’re wondering whether you’d like to work with us — and we really hope you do — the new projects we’ve just shared in our copywriting portfolio might be helpful. Continue reading “5 new things in our copywriting portfolio”
Hello and welcome to the new Wheatleys website!
We’ve re-branded as Wheatleys because this is no longer just a freelance copywriter’s site. We now have a hand-picked network of UK copywriters to call on, so we can support bigger projects with better-quality writing than ever before. Continue reading “We’ve got a new website and company name. Welcome to Wheatleys!”
I’m lucky enough to live 20 minutes’ walk from my office. Until very recently, it was the only regular exercise I got. It also saves me a lot of money on transport.
So, when I started noticing Mobikes lying around Salford Quays a few months ago, I ignored them.
— Just another over-engineered tech solution nobody needs!
— Probably a rip-off!
— One smart device too many!
I didn’t really say any of these, but they sum up how I felt about these so-called smart bikes.
Then, last Friday, I ended up trying — and liking — Mobike. Continue reading “A week with Mobike smart bikes”
I was recently asked by a client to write and publish a couple of articles not on their blog, but in my own name on Linkedin and Medium.
It was my first time writing on either of those platforms, and I found some pleasant surprises. I would definitely consider publishing on both sites again, but which is best? Here’s what I found this time. Continue reading “Is it better to publish on Medium, Linkedin or your own blog?”
It’s a couple of years since I helped out with press releases for a small indie game called Apple Jack 2. But I’m still amazed by what we achieved, and I’ve been meaning to write it up to help other developers ever since. Better late than never.
Apple Jack 2 is a genuine independent game, made by one talented fellow from the South of England. None of this Kickstarter stuff! Developer Tim Sycamore at one time tagged his company “the zero-budget game developer,” and it’s a fitting slogan. The game’s few external contributors worked for no money up-front, but shared in pretty good profits afterwards.
So how, with such limited resources, did AJ2 wind up on the front pages of massive gaming sites like IGN and Eurogamer? If you’re a game developer, the answers to this question could maybe help you do the same. Continue reading “Ideas for your new indie game’s press release”
This isn’t really a tech blog, but copywriting involves a lot of time on the computer. And computers can be a time-consuming pain in the arse.
That’s why I’m always on the lookout for cheap online services that can make me more ‘productive’, to use the current lingo. Here are four free ones that really have saved me a lot of time and effort, and can probably do the same for you. Continue reading “4 bits of free software that can save small businesses loads of time”